Logun

"I'm sorry, I didn't know this would happen... I would never want to hurt anyone" Logun is a west-aligned resident of West. He can be described as patriotic, claiming that he's put in a lot of work into the town and that he'd "be the last person to ever do anything to destroy it" (said in response to "The Skulls Vision".)

Personality
Logun is empathetic, friendly, and sociable. While definitely not being on par with his friend Grimnar's curiosity, he has taken great interest in learning, studying, and developing skills in his interested hobbies (such as Fishing and Alchemy). An explorer at heart, he found and settled West, building it from the ground up. He is constantly thinking of ways to improve the town's livelihood.

The interest in fishing Logun has is likely a byproduct of his love for exploration. The treasures he can find in a lake with nothing but a rod, cast, hook, and a bit of bait excite him, and leave it as his favorite pastime.

Logun is not afraid for standing up for what he believes in, especially if the conflict threatens West.

The Shaman
Logun meets the Shaman at South and is shown the potions that he's brewed and his research. His curiosity is immediately piked, and he submits himself to help the Shaman with his research. Dan arrives at South, requesting that the skulls be outlawed. Logun, intrigued, suggests that if something like that were found, they should be preserved as an artifact. Dan talks about the dangers of allowing those skulls to come together, and that together they could wreak havoc on all that is alive.

Shortly thereafter, Dan begins trying to plot privately with Logun to steal the journal. Logun isn't too keen on the idea and refuses. While Logun is fishing, Dan steals Logun's armor and threatens Grimnar should he not hand over the journal. Logun demands his armor back, saying that it's not okay for him to take it. While Logun urges Dan to give the armor back, the Shaman escapes into the mines, and while Dan chases him, stuck within a long, tight corridor, Logun tosses a bucket of lava onto Dan, melting the armor, forcing him to retreat.

Individuality at Stake
Dan shows up at West and apologizes to Logun and everyone at West, and discusses the danger of these skulls. West comes to the consensus that these skulls should be separated from each other, as they are only dangerous if they're together, and decide they should keep one at every town. Afterwards, Dan lures Logun away from the town under the pretense of discussing something secret. Dan then pulls out a crossbow, threatening to shoot if he doesn't sign this contract, signing away his individuality. Luckily, Blake followed closely behind and interrupted Dan's violent attempt. William joined shortly after, and after some frantic apology, Dan revealed The Skull's Vision and why this needs to happen.

West comes to the conclusion that they'll keep an eye on Logun, but it isn't right what Dan's doing. They let him stay with Blake for a night before he leaves.

Three Skulls
The Shaman directly requests Logun to collect three of the skulls. He's unsure why, but goes with it, assuming it's apart of research. He begins helping Grimnar collect the skulls.

The Battle for the First Skull
Dan arrives at West and convinces Blake to help him take the skull from Logun. Blake tries to convince Logun that the Shaman is dangerous and to give up the skull. After a while, he finally concedes and Logun goes up to retrieve the skull. At the last second, just when they think they're far enough from Dan for him to not hear, Blake says that he's not going to burn the skull, and that instead he's going to burn a fake decoy.

After arriving at the bottom of the mountain, Dan constructs a small shrine to send off the skull to the next realm. Blake tosses in a large lump of coal into the lava, expecting Dan to not fall for it. However, the execution was clumsy and unplanned, and Dan began attacking the two, demanding the real skull.

After a long battle on Mt. West, Dan remained victorious, and instead of killing Logun, told him about how what he's doing is wrong and how everything is going as he predicted. He's going to give them until tomorrow to give back the skull.

A Confrontation
Dan comes back to West the day after in search of stronger support. He goes to William and tells him about every single thing that's happened within the past few days. William agrees that in a logical sense, there is no reason to have these skulls around, even for preservation's sake. Logun comes into the pub shortly after and William tells him that he needs to burn the skull. The Shaman walks up the stairs, and almost in perfect timing, attempts to let Logun escape. He splashes a concoction on the ground that turns the two invisible. However, because Logun still had his armor on, William was able to see him and tackled him to the floor. They escorted him up, he took the skull out of his ender chest, and stalled.

Logun made a break for it up the Town Hall, until he threw an enderpearl. Dan followed, trying hard to keep up, but eventually, Logun escaped on a boat.

The Mansion's Artifact
As Logun is escaping from West's military, he rushes through the woods and stumbles upon a mansion. Curiously, he enters it and begins poking around. After fighting off the locals, which were powerful mages, skilled axemen, and powerful bat-like creatures, he came across an artifact that gives off a funny, powerful energy.

Mention of Murder
Grimnar informs Logun that he just killed Dan at East. Logun exclaims that "Murder is murder, a person is a person", and expresses his distaste for the Shaman doing that. The Shaman remarks that it was necessary.

West's Warm Welcome
William apologizes to Logun, and welcomes him back from exile. William then hosts a meeting, reporting about a book about a third dimension and a dragon.

A Good Ole' Fishing Trip
Beyond all of the craziness, there's a moment of peace between different backgrounds, motives, and intentions. Logun, William, Cal, Grimnar, and Blake go on a fishing trip and get to know each other.

Murder is still Murder
When Logun catches wind that Groveslice is going around and telling people that he sees Dan, Logun informs the Shaman. The Shaman tells Logun that Groveslice needs to be "cleansed" and they make their journey towards East. What Logun wasn't expecting however, was for the Shaman to begin beating Groveslice, screaming and yelling about "Where's Dan?" and "He's dead!". Groveslice pleads for Logun to stop him, but Logun just watches.

In a final moment of insanity, the Shaman demands for Logun to kill Groveslice. Logun takes a deep breath, but drops the bow and runs away.

Logun runs back to Blake's pub and asks tells him everything that happened. Blake reiterates, saying that what he's doing with the Shaman isn't right. Logun finally starts to realize it, but he's already given the Shaman the final skull. It clicks in Logun's head, and he panics.

He rushes back to East with Blake and attempts to round up as many people as he can on the way there, stopping by Saph's house and asking her to come with.

The events of That Horrible Beast follow right after.